Now I don't use them however when someone kills me and I drop 500+ minipets. Fortunately he didn't lose much and wasn't mad at me but that was the final straw for me. Also loads of mudlet scripts if you care about that sort of thing. It is also purely fantasy and has a rather large player base, 150+ at peak times. Achaea probably has the most comprehensive intro, amount of novice help, and ease of entry. One poor fellow even had his current mudlet profile corrupted from it and had to load a previous one. All of the IRE games have a decent intro and newbie system. I personally stopped using my zoo because people were dying from me walking through the room when they were bashing, they were crashing all over the place from me walking through. However at some point the whole system of full rooms preventing combat aides and crashing easily needs to be fixed. If pets were tradeable (as they are already on ARTEFACT LIST) almost everyone would be trading them in and no major code changes would have to be implemented right away. I need a trigger that recognizes them snapping. It's like having an artefact to protect you from room drops. Serpents can snap their fingers in front of you and make you do things. Start instakill, spam whistle, target dies if they are even still connected.Īnd the most important problem: Entourage over 250 means no one is dropping bomb/sigils/etc in the room you're in while your there. Snap target, blow whistle x2, selfishness lags and doesn't retrigger 80% of the time. Fill room to cap, step to new room fill room to cap, repeat, repeat, go to roomful of people, blow whistle, summon 700 minipets, wait 2 minutes and watch the souls refill the bodies of everyone in front of you. ![]() If you run the popular prepare to crash if I decide to walk through with my entourage out. They are actually more of an issue than just an eyesore.
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